Archived Versions - 2015

 Belerik    01 Jan 2016 : 06:00
 None    Version Info

Version 2.65a - 10 Oct 2015

Version 2.65a - 10 Oct 2015
* EXITS command fixed.
* Modified auto exit output and also how room names are displayed.
* Implemented a delay in corpse retrieve for players above effective level 25, this is to prevent people from robbing PKers and also to discourage laziness :P

Version 2.65 - 27 Sept 2015
* Fixed a bug in PK where players would get stuck and not die.
* Made some changes to the bounty code. You can now bribe away attacker and killer flags.
* Started keeping track of hourly usage again, this was a stock feature that for whatever reason I disabled a long time ago. Would have been nice to have the data... Oh well.
* Capped NPC damage per round to prevent the uber rounds that happened with some mobs. (If anyone sees any 1000+ hits again let me know please.)
* Implemented random anklets.
* The equipment command will now show empty slots (though not shield/dual wield and held).
* The list argument under the store command has been reformatted to look less hideous.
* Laid out the code for FLIs to buy additional OM slots via FBUY.
* Fixed a crash bug with the SWITCH command.
* Cleared the typo list (actually fixed all the typos listed first!)
* Rewrote entire bounty system to tie into MySQL setup. This will become more fleshed out still.
* Hunting mobs won't give up just because a player logs out, they'll sit around angry until the player comes back or the mob is killed/purged in a reboot (or even worse crash :()
* Changed how ordain max slots are calculated, also FLIs can now buy additional slots via FBUY command for a hefty price.
* More work on storage command.

Version 2.64 - 8 Sept 2015
* Moved off of Raspberry Pi to higher end server.
* Extended spells and skills to keep track of the level at which they were used/cast.
* Used the new spell/skill tracking to modify the can_see code so now a person with a higher level invis spell can not be seen by anyone with a detect invis spell and so on.
* The above code also has the same affect on magic flags, low level detects will not see exactly how powerful an item is.
* The affects command has been modified to display this information better.
* Implemented STATUS command for our visually impaired players. (Easier on screen reading software)
* Dumped player table from database and reset player id numbers, noticed there was some corrupt data causing some weird glitches.
* A bunch of other crap I forgot to write down... I'm sure it was important.
* Newbie flagged players don't die in combat now. Combat is halted and they are partially restored.
* Bonuses for being online long durations have been implemented, but are untested.
* If there is not a board in your current room, your default board will be the guild hall board (note list)
* Revised experience spiral, it should be less severe now since there are not as many xp areas as I'd prefer.
* Convert command implemented, takes 50 practice sessions and gives 1 train.
* Swish can now repair etched armor.
* Fixed all racial languages, if anyone sees anything to the contrary when creating new characters let me know.
* Fixed a bug with racist troll mobs attacking troll PCs.

Version 2.63a - 13 Aug 2015
* Changed how room flags are handled.
* Added several new room flags and some supporting code.
* Fixed a crash bug in the track skill.
* Made changes to immortal combat, it should now be halted.

Version 2.62b (Pi) - 27 July 2015
* Keys no longer purge when a player logs out. I have no idea why I ever did this in the first place.
* Janitor mobs no longer hoard garbage, instead they make it go poof to save on memory. (literal garbage cleaners!)
* Scavenger mobs only scavenge for items of value now.
* Mobs have been altered to hopefully make xping for high level characters a little more tolerable.

Version 2.62a (Pi) - 7 July 2015
* Fixed a bug with the value of gem's being overwritten erroneously.
* Examining a gem now gives a little more information.

Version 2.62pi - 1 July 2015
* Converted over code to compile and run on Raspian OS.

FAIL (the browser should render some flash content, not this).


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